Friday, 6 April 2018

Modular Asset: Production

I have now produced 15 assets that are modular, as well as 2 props. The modular assets have been textured progressively, as I modelled the geometry to maintain a consistent texel resolution, as well as to ensure the assets tile the texture too.

This UV Unwrap ensures that Substance Painter materials arent warped or offset to the point they're no longer seamless in their texture.

The props I have produced are to reinforce the theme of modern, industrial elements being hidden among the old, decaying underground. While these still need to be unwrapped and textured, I want to ensure the environmental assets are complete first to allow the environments to be built for renders.

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